fix: Remove dead polling code from BannerCheckTab
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The /banner-check endpoint is synchronous (Playwright completes in <30s and returns result directly). Removed unused async polling loop that would never match since no scan_id is returned. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -57,25 +57,7 @@ export function BannerCheckTab() {
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})
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if (!res.ok) throw new Error(`Fehler: ${res.status}`)
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const data = await res.json()
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if (data.scan_id) {
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let attempts = 0
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while (attempts < 60) {
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await new Promise(r => setTimeout(r, 3000))
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const poll = await fetch(`/api/sdk/v1/agent/banner-check?scan_id=${data.scan_id}`)
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if (!poll.ok) { attempts++; continue }
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const pollData = await poll.json()
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if (pollData.progress) setProgress(pollData.progress)
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if (pollData.status === 'completed' && pollData.result) {
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setResult(pollData.result)
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break
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}
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if (pollData.status === 'failed') throw new Error(pollData.error || 'Scan fehlgeschlagen')
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attempts++
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}
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} else {
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setResult(data)
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}
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setResult(data)
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} catch (e) {
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setError(e instanceof Error ? e.message : 'Unbekannter Fehler')
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} finally {
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