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breakpilot-pwa/h5p-service/editors/memory-editor.html
Benjamin Admin 21a844cb8a fix: Restore all files lost during destructive rebase
A previous `git pull --rebase origin main` dropped 177 local commits,
losing 3400+ files across admin-v2, backend, studio-v2, website,
klausur-service, and many other services. The partial restore attempt
(660295e2) only recovered some files.

This commit restores all missing files from pre-rebase ref 98933f5e
while preserving post-rebase additions (night-scheduler, night-mode UI,
NightModeWidget dashboard integration).

Restored features include:
- AI Module Sidebar (FAB), OCR Labeling, OCR Compare
- GPU Dashboard, RAG Pipeline, Magic Help
- Klausur-Korrektur (8 files), Abitur-Archiv (5+ files)
- Companion, Zeugnisse-Crawler, Screen Flow
- Full backend, studio-v2, website, klausur-service
- All compliance SDKs, agent-core, voice-service
- CI/CD configs, documentation, scripts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-09 09:51:32 +01:00

331 lines
8.3 KiB
HTML

<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Game Editor - BreakPilot H5P</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
background: #f5f5f5;
padding: 20px;
}
.container {
background: white;
border-radius: 8px;
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
padding: 30px;
max-width: 900px;
margin: 0 auto;
}
h1 {
color: #333;
margin-bottom: 24px;
display: flex;
align-items: center;
gap: 12px;
}
.info-box {
background: #f0f9ff;
border-left: 4px solid #3b82f6;
padding: 16px;
margin-bottom: 24px;
border-radius: 4px;
}
.form-group {
margin-bottom: 24px;
}
label {
display: block;
font-weight: 600;
color: #374151;
margin-bottom: 8px;
}
input[type="text"], textarea {
width: 100%;
padding: 10px 14px;
border: 2px solid #e5e7eb;
border-radius: 6px;
font-size: 14px;
font-family: inherit;
transition: border-color 0.2s;
}
input[type="text"]:focus, textarea:focus {
outline: none;
border-color: #667eea;
}
.pair-card {
background: #f9fafb;
border: 2px solid #e5e7eb;
border-radius: 8px;
padding: 20px;
margin-bottom: 16px;
}
.pair-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 16px;
}
.pair-number {
font-weight: 600;
color: #667eea;
font-size: 16px;
}
.pair-inputs {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 16px;
}
.pair-input {
background: white;
padding: 12px;
border-radius: 6px;
border: 2px solid #e5e7eb;
}
.pair-input h4 {
color: #6b7280;
font-size: 12px;
text-transform: uppercase;
margin-bottom: 8px;
}
.btn {
padding: 10px 20px;
border: none;
border-radius: 6px;
font-weight: 600;
cursor: pointer;
font-size: 14px;
transition: all 0.2s;
}
.btn-primary {
background: #667eea;
color: white;
}
.btn-primary:hover {
background: #5568d3;
}
.btn-secondary {
background: #e5e7eb;
color: #374151;
}
.btn-secondary:hover {
background: #d1d5db;
}
.btn-danger {
background: #ef4444;
color: white;
}
.btn-danger:hover {
background: #dc2626;
}
.btn-group {
display: flex;
gap: 12px;
margin-top: 24px;
}
.add-pair-btn {
width: 100%;
padding: 16px;
border: 2px dashed #9ca3af;
background: transparent;
color: #6b7280;
border-radius: 8px;
cursor: pointer;
font-size: 14px;
font-weight: 600;
transition: all 0.2s;
}
.add-pair-btn:hover {
border-color: #667eea;
color: #667eea;
background: #f9fafb;
}
.success-message {
background: #d1fae5;
border: 2px solid #10b981;
color: #065f46;
padding: 16px;
border-radius: 6px;
margin-bottom: 20px;
display: none;
}
</style>
</head>
<body>
<div class="container">
<h1>
<span>🧠</span>
Memory Game Editor
</h1>
<div class="success-message" id="successMessage">
✅ Memory Game erfolgreich gespeichert!
</div>
<div class="info-box">
<h3 style="color: #1e40af; margin-bottom: 8px; font-size: 14px;">💡 Wie funktioniert Memory?</h3>
<p style="color: #475569; font-size: 14px; line-height: 1.6;">
Erstelle Kartenpaare. Die Lernenden müssen die zusammengehörenden Karten finden.
Jedes Paar besteht aus zwei Karten mit verschiedenen Inhalten (z.B. Wort ↔ Übersetzung, Begriff ↔ Definition).
</p>
</div>
<div class="form-group">
<label for="title">Titel des Memory-Spiels</label>
<input type="text" id="title" placeholder="z.B. Englisch Vokabeln - Tiere">
</div>
<div class="form-group">
<label for="description">Beschreibung (optional)</label>
<input type="text" id="description" placeholder="Kurze Beschreibung...">
</div>
<div id="pairsContainer"></div>
<button class="add-pair-btn" onclick="addPair()">
+ Neues Kartenpaar hinzufügen
</button>
<div class="btn-group">
<button class="btn btn-primary" onclick="saveMemory()">💾 Speichern</button>
<button class="btn btn-secondary" onclick="previewMemory()">🎮 Spielen</button>
<button class="btn btn-secondary" onclick="window.history.back()">← Zurück</button>
</div>
</div>
<script>
let pairs = [];
function addPair() {
const pairId = Date.now();
pairs.push({
id: pairId,
card1: '',
card2: ''
});
renderPairs();
}
function removePair(pairId) {
if (confirm('Paar wirklich löschen?')) {
pairs = pairs.filter(p => p.id !== pairId);
renderPairs();
}
}
function updatePair(pairId, card, value) {
const pair = pairs.find(p => p.id === pairId);
if (pair) {
pair[card] = value;
}
}
function renderPairs() {
const container = document.getElementById('pairsContainer');
container.innerHTML = '';
pairs.forEach((pair, index) => {
const pairEl = document.createElement('div');
pairEl.className = 'pair-card';
pairEl.innerHTML = `
<div class="pair-header">
<span class="pair-number">Paar ${index + 1}</span>
<button class="btn btn-danger" onclick="removePair(${pair.id})">🗑️ Löschen</button>
</div>
<div class="pair-inputs">
<div class="pair-input">
<h4>Karte 1</h4>
<input type="text"
value="${pair.card1}"
onchange="updatePair(${pair.id}, 'card1', this.value)"
placeholder="z.B. 'Cat'">
</div>
<div class="pair-input">
<h4>Karte 2</h4>
<input type="text"
value="${pair.card2}"
onchange="updatePair(${pair.id}, 'card2', this.value)"
placeholder="z.B. 'Katze'">
</div>
</div>
`;
container.appendChild(pairEl);
});
}
function saveMemory() {
const title = document.getElementById('title').value;
const description = document.getElementById('description').value;
if (!title) {
alert('Bitte gib einen Titel ein!');
return;
}
if (pairs.length < 3) {
alert('Bitte füge mindestens 3 Kartenpaare hinzu!');
return;
}
for (let i = 0; i < pairs.length; i++) {
if (!pairs[i].card1 || !pairs[i].card2) {
alert(`Paar ${i + 1} ist nicht vollständig ausgefüllt!`);
return;
}
}
const memoryData = {
type: 'memory',
title,
description,
pairs,
created: new Date().toISOString()
};
const contentId = 'memory_' + Date.now();
localStorage.setItem(contentId, JSON.stringify(memoryData));
const successMsg = document.getElementById('successMessage');
successMsg.style.display = 'block';
setTimeout(() => {
successMsg.style.display = 'none';
}, 3000);
console.log('Memory gespeichert:', memoryData);
}
function previewMemory() {
const title = document.getElementById('title').value;
if (!title || pairs.length < 3) {
alert('Bitte fülle erst den Titel und mindestens 3 Paare aus!');
return;
}
for (let i = 0; i < pairs.length; i++) {
if (!pairs[i].card1 || !pairs[i].card2) {
alert(`Paar ${i + 1} ist nicht vollständig ausgefüllt!`);
return;
}
}
const previewData = encodeURIComponent(JSON.stringify({
title,
description: document.getElementById('description').value,
pairs
}));
window.open(`/h5p/player/memory?data=${previewData}`, '_blank');
}
// Initialize with 4 pairs
addPair();
addPair();
addPair();
addPair();
</script>
</body>
</html>