fix: Restore all files lost during destructive rebase

A previous `git pull --rebase origin main` dropped 177 local commits,
losing 3400+ files across admin-v2, backend, studio-v2, website,
klausur-service, and many other services. The partial restore attempt
(660295e2) only recovered some files.

This commit restores all missing files from pre-rebase ref 98933f5e
while preserving post-rebase additions (night-scheduler, night-mode UI,
NightModeWidget dashboard integration).

Restored features include:
- AI Module Sidebar (FAB), OCR Labeling, OCR Compare
- GPU Dashboard, RAG Pipeline, Magic Help
- Klausur-Korrektur (8 files), Abitur-Archiv (5+ files)
- Companion, Zeugnisse-Crawler, Screen Flow
- Full backend, studio-v2, website, klausur-service
- All compliance SDKs, agent-core, voice-service
- CI/CD configs, documentation, scripts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Benjamin Admin
2026-02-09 09:51:32 +01:00
parent f7487ee240
commit bfdaf63ba9
2009 changed files with 749983 additions and 1731 deletions

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'use client'
import React, { useState, useEffect, useCallback, useRef } from 'react'
import { useTheme } from '@/lib/ThemeContext'
import { MOTION, SHADOWS, SHADOWS_DARK, LAYERS } from '@/lib/spatial-ui/depth-system'
import { usePerformance } from '@/lib/spatial-ui/PerformanceContext'
/**
* FloatingMessage - Cinematic message notification overlay
*
* Features:
* - Slides in from right with spring animation
* - Typewriter effect for message text
* - Glassmorphism with depth
* - Auto-dismiss with progress indicator
* - Quick reply without leaving context
* - Queue system for multiple messages
*/
export interface FloatingMessageData {
id: string
senderName: string
senderInitials: string
senderAvatar?: string
content: string
timestamp: Date
conversationId: string
isGroup?: boolean
priority?: 'normal' | 'high' | 'urgent'
}
interface FloatingMessageProps {
/** Auto-dismiss after X ms (0 = manual only) */
autoDismissMs?: number
/** Max messages in queue */
maxQueue?: number
/** Position on screen */
position?: 'top-right' | 'bottom-right' | 'top-left' | 'bottom-left'
/** Offset from edge */
offset?: { x: number; y: number }
/** Callback when message is opened */
onOpen?: (message: FloatingMessageData) => void
/** Callback when reply is sent */
onReply?: (message: FloatingMessageData, replyText: string) => void
/** Callback when dismissed */
onDismiss?: (message: FloatingMessageData) => void
}
// Demo messages for testing
const DEMO_MESSAGES: Omit<FloatingMessageData, 'id' | 'timestamp'>[] = [
{
senderName: 'Familie Mueller',
senderInitials: 'FM',
content: 'Guten Tag! Lisa hatte heute leider Fieber und konnte nicht zur Schule kommen. Koennten Sie uns bitte die Hausaufgaben mitteilen?',
conversationId: 'conv1',
isGroup: false,
priority: 'normal',
},
{
senderName: 'Kollegium 7a',
senderInitials: 'K7',
content: 'Erinnerung: Morgen findet die Klassenkonferenz um 14:00 Uhr statt. Bitte alle Notenlisten vorbereiten.',
conversationId: 'conv2',
isGroup: true,
priority: 'high',
},
{
senderName: 'Schulleitung',
senderInitials: 'SL',
content: 'Wichtig: Die Abiturklausuren muessen bis Freitag korrigiert sein. Bei Fragen wenden Sie sich an das Sekretariat.',
conversationId: 'conv3',
isGroup: false,
priority: 'urgent',
},
]
export function FloatingMessage({
autoDismissMs = 8000,
maxQueue = 5,
position = 'top-right',
offset = { x: 24, y: 80 },
onOpen,
onReply,
onDismiss,
}: FloatingMessageProps) {
const { isDark } = useTheme()
const { settings, reportAnimationStart, reportAnimationEnd } = usePerformance()
const [messageQueue, setMessageQueue] = useState<FloatingMessageData[]>([])
const [currentMessage, setCurrentMessage] = useState<FloatingMessageData | null>(null)
const [isVisible, setIsVisible] = useState(false)
const [isExiting, setIsExiting] = useState(false)
const [displayedText, setDisplayedText] = useState('')
const [isTyping, setIsTyping] = useState(false)
const [isReplying, setIsReplying] = useState(false)
const [replyText, setReplyText] = useState('')
const [dismissProgress, setDismissProgress] = useState(0)
const typewriterRef = useRef<NodeJS.Timeout | null>(null)
const dismissTimerRef = useRef<NodeJS.Timeout | null>(null)
const progressRef = useRef<NodeJS.Timeout | null>(null)
// Demo: Add messages periodically
useEffect(() => {
const addDemoMessage = (index: number) => {
const demo = DEMO_MESSAGES[index % DEMO_MESSAGES.length]
const message: FloatingMessageData = {
...demo,
id: `msg-${Date.now()}-${index}`,
timestamp: new Date(),
}
addToQueue(message)
}
// First message after 3 seconds
const timer1 = setTimeout(() => addDemoMessage(0), 3000)
// Second message after 15 seconds
const timer2 = setTimeout(() => addDemoMessage(1), 15000)
// Third message after 30 seconds
const timer3 = setTimeout(() => addDemoMessage(2), 30000)
return () => {
clearTimeout(timer1)
clearTimeout(timer2)
clearTimeout(timer3)
}
}, [])
// Add message to queue
const addToQueue = useCallback(
(message: FloatingMessageData) => {
setMessageQueue((prev) => {
if (prev.length >= maxQueue) {
return [...prev.slice(1), message]
}
return [...prev, message]
})
},
[maxQueue]
)
// Process queue
useEffect(() => {
if (!currentMessage && messageQueue.length > 0 && !isExiting) {
const next = messageQueue[0]
setMessageQueue((prev) => prev.slice(1))
setCurrentMessage(next)
setIsVisible(true)
setDisplayedText('')
setIsTyping(true)
setDismissProgress(0)
reportAnimationStart()
}
}, [currentMessage, messageQueue, isExiting, reportAnimationStart])
// Typewriter effect
useEffect(() => {
if (!currentMessage || !isTyping) return
const fullText = currentMessage.content
let charIndex = 0
if (settings.enableTypewriter) {
const speed = Math.round(25 * settings.animationSpeed)
typewriterRef.current = setInterval(() => {
charIndex++
setDisplayedText(fullText.slice(0, charIndex))
if (charIndex >= fullText.length) {
if (typewriterRef.current) clearInterval(typewriterRef.current)
setIsTyping(false)
}
}, speed)
} else {
setDisplayedText(fullText)
setIsTyping(false)
}
return () => {
if (typewriterRef.current) clearInterval(typewriterRef.current)
}
}, [currentMessage, isTyping, settings.enableTypewriter, settings.animationSpeed])
// Auto-dismiss timer with progress
useEffect(() => {
if (!currentMessage || autoDismissMs <= 0 || isTyping || isReplying) return
const startTime = Date.now()
const updateProgress = () => {
const elapsed = Date.now() - startTime
const progress = Math.min(100, (elapsed / autoDismissMs) * 100)
setDismissProgress(progress)
if (progress >= 100) {
handleDismiss()
}
}
progressRef.current = setInterval(updateProgress, 50)
dismissTimerRef.current = setTimeout(handleDismiss, autoDismissMs)
return () => {
if (progressRef.current) clearInterval(progressRef.current)
if (dismissTimerRef.current) clearTimeout(dismissTimerRef.current)
}
}, [currentMessage, autoDismissMs, isTyping, isReplying])
// Dismiss handler
const handleDismiss = useCallback(() => {
if (progressRef.current) clearInterval(progressRef.current)
if (dismissTimerRef.current) clearTimeout(dismissTimerRef.current)
setIsExiting(true)
const exitDuration = Math.round(MOTION.accelerate.duration * settings.animationSpeed)
setTimeout(() => {
if (currentMessage) {
onDismiss?.(currentMessage)
}
setCurrentMessage(null)
setIsVisible(false)
setIsExiting(false)
setDisplayedText('')
setReplyText('')
setIsReplying(false)
setDismissProgress(0)
reportAnimationEnd()
}, exitDuration)
}, [currentMessage, onDismiss, reportAnimationEnd, settings.animationSpeed])
// Open conversation
const handleOpen = useCallback(() => {
if (currentMessage) {
onOpen?.(currentMessage)
handleDismiss()
}
}, [currentMessage, onOpen, handleDismiss])
// Start reply
const handleReplyClick = useCallback(() => {
setIsReplying(true)
// Cancel auto-dismiss while replying
if (progressRef.current) clearInterval(progressRef.current)
if (dismissTimerRef.current) clearTimeout(dismissTimerRef.current)
}, [])
// Send reply
const handleSendReply = useCallback(() => {
if (!replyText.trim() || !currentMessage) return
onReply?.(currentMessage, replyText)
handleDismiss()
}, [replyText, currentMessage, onReply, handleDismiss])
// Cancel reply
const handleCancelReply = useCallback(() => {
setIsReplying(false)
setReplyText('')
}, [])
// Keyboard handler
const handleKeyDown = useCallback(
(e: React.KeyboardEvent) => {
if (e.key === 'Enter' && !e.shiftKey) {
e.preventDefault()
handleSendReply()
}
if (e.key === 'Escape') {
if (isReplying) {
handleCancelReply()
} else {
handleDismiss()
}
}
},
[handleSendReply, isReplying, handleCancelReply, handleDismiss]
)
if (!isVisible) return null
// Position styles
const positionStyles: React.CSSProperties = {
position: 'fixed',
zIndex: LAYERS.overlay.zIndex,
...(position.includes('top') ? { top: offset.y } : { bottom: offset.y }),
...(position.includes('right') ? { right: offset.x } : { left: offset.x }),
}
// Animation styles
const animationDuration = Math.round(MOTION.decelerate.duration * settings.animationSpeed)
const exitDuration = Math.round(MOTION.accelerate.duration * settings.animationSpeed)
const transformOrigin = position.includes('right') ? 'right' : 'left'
const slideDirection = position.includes('right') ? 'translateX(120%)' : 'translateX(-120%)'
// Priority color
const priorityColor =
currentMessage?.priority === 'urgent'
? 'from-red-500 to-orange-500'
: currentMessage?.priority === 'high'
? 'from-amber-500 to-yellow-500'
: 'from-purple-500 to-pink-500'
// Material styles - Ultra transparent for floating effect (4%)
const cardBg = isDark
? 'rgba(255, 255, 255, 0.04)'
: 'rgba(255, 255, 255, 0.08)'
const shadow = '0 8px 32px rgba(0, 0, 0, 0.3)'
const blur = settings.enableBlur ? `blur(${Math.round(24 * settings.blurIntensity)}px) saturate(180%)` : 'none'
return (
<div
style={{
...positionStyles,
transform: isExiting ? slideDirection : 'translateX(0)',
opacity: isExiting ? 0 : 1,
transition: `
transform ${isExiting ? exitDuration : animationDuration}ms ${
isExiting ? MOTION.accelerate.easing : MOTION.spring.easing
},
opacity ${isExiting ? exitDuration : animationDuration}ms ${MOTION.standard.easing}
`,
transformOrigin,
}}
>
<div
className="w-96 max-w-[calc(100vw-3rem)] rounded-3xl overflow-hidden"
style={{
background: cardBg,
backdropFilter: blur,
WebkitBackdropFilter: blur,
boxShadow: shadow,
border: '1px solid rgba(255, 255, 255, 0.12)',
}}
>
{/* Progress bar */}
{autoDismissMs > 0 && !isReplying && (
<div className="h-1 w-full bg-black/5 dark:bg-white/5">
<div
className={`h-full bg-gradient-to-r ${priorityColor} transition-all duration-100`}
style={{ width: `${100 - dismissProgress}%` }}
/>
</div>
)}
<div className="p-5">
{/* Header */}
<div className="flex items-start justify-between mb-4">
<div className="flex items-center gap-3">
{/* Avatar */}
<div
className={`w-12 h-12 rounded-2xl flex items-center justify-center text-lg font-semibold text-white bg-gradient-to-br ${priorityColor}`}
style={{
boxShadow: isDark
? '0 4px 12px rgba(0,0,0,0.3)'
: '0 4px 12px rgba(0,0,0,0.15)',
}}
>
{currentMessage?.senderInitials}
</div>
<div>
<h3 className="font-semibold text-white">
{currentMessage?.senderName}
</h3>
<p className="text-xs text-white/50">
{currentMessage?.isGroup ? 'Gruppenchat' : 'Direktnachricht'} &bull; Jetzt
</p>
</div>
</div>
{/* Close button */}
<button
onClick={handleDismiss}
className="p-2 rounded-xl transition-all hover:bg-white/10 text-white/50"
>
<svg className="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M6 18L18 6M6 6l12 12"
/>
</svg>
</button>
</div>
{/* Message content */}
<div
className="mb-4 p-4 rounded-2xl"
style={{ background: 'rgba(255, 255, 255, 0.06)' }}
>
<p className="text-sm leading-relaxed text-white/90">
{displayedText}
{isTyping && (
<span
className={`inline-block w-0.5 h-4 ml-0.5 animate-pulse ${
isDark ? 'bg-purple-400' : 'bg-purple-600'
}`}
/>
)}
</p>
</div>
{/* Reply input */}
{isReplying && (
<div className="mb-4">
<textarea
value={replyText}
onChange={(e) => setReplyText(e.target.value)}
onKeyDown={handleKeyDown}
placeholder="Antwort schreiben..."
autoFocus
rows={2}
className="w-full px-4 py-3 rounded-xl text-sm resize-none transition-all focus:outline-none focus:ring-2 bg-white/10 border border-white/20 text-white placeholder-white/40 focus:ring-purple-500/50"
/>
<p className="text-xs mt-1.5 text-white/40">
Enter zum Senden &bull; Esc zum Abbrechen
</p>
</div>
)}
{/* Actions */}
<div className="flex items-center gap-2">
{isReplying ? (
<>
<button
onClick={handleSendReply}
disabled={!replyText.trim()}
className={`flex-1 py-2.5 rounded-xl font-medium transition-all disabled:opacity-50 bg-gradient-to-r ${priorityColor} text-white hover:shadow-lg`}
>
<span className="flex items-center justify-center gap-2">
<svg className="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M12 19l9 2-9-18-9 18 9-2zm0 0v-8"
/>
</svg>
Senden
</span>
</button>
<button
onClick={handleCancelReply}
className="px-4 py-2.5 rounded-xl font-medium transition-all bg-white/10 text-white/80 hover:bg-white/20"
>
Abbrechen
</button>
</>
) : (
<>
<button
onClick={handleReplyClick}
className={`flex-1 py-2.5 rounded-xl font-medium transition-all bg-gradient-to-r ${priorityColor} text-white hover:shadow-lg`}
>
<span className="flex items-center justify-center gap-2">
<svg className="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M3 10h10a8 8 0 018 8v2M3 10l6 6m-6-6l6-6"
/>
</svg>
Antworten
</span>
</button>
<button
onClick={handleOpen}
className="px-4 py-2.5 rounded-xl font-medium transition-all bg-white/10 text-white/80 hover:bg-white/20"
>
Oeffnen
</button>
<button
onClick={handleDismiss}
className="px-4 py-2.5 rounded-xl font-medium transition-all bg-white/10 text-white/80 hover:bg-white/20"
>
Spaeter
</button>
</>
)}
</div>
</div>
{/* Queue indicator */}
{messageQueue.length > 0 && (
<div
className="px-5 py-3 text-center text-sm font-medium border-t bg-white/5 text-purple-300 border-white/10"
>
+{messageQueue.length} weitere Nachricht{messageQueue.length > 1 ? 'en' : ''}
</div>
)}
</div>
</div>
)
}

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'use client'
import React, { useState, useRef, useCallback, useMemo } from 'react'
import { useTheme } from '@/lib/ThemeContext'
import {
SHADOWS,
SHADOWS_DARK,
MOTION,
PARALLAX,
MATERIALS,
calculateParallax,
} from '@/lib/spatial-ui/depth-system'
import { usePerformance } from '@/lib/spatial-ui/PerformanceContext'
/**
* SpatialCard - A card component with depth-aware interactions
*
* Features:
* - Dynamic shadows that respond to hover/active states
* - Subtle parallax effect based on cursor position
* - Material-based styling (glass, solid, acrylic)
* - Elevation changes with physics-based motion
* - Performance-adaptive (degrades gracefully)
*/
export type CardMaterial = 'solid' | 'glass' | 'thinGlass' | 'thickGlass' | 'acrylic'
export type CardElevation = 'flat' | 'raised' | 'floating'
interface SpatialCardProps {
children: React.ReactNode
/** Material style */
material?: CardMaterial
/** Base elevation level */
elevation?: CardElevation
/** Enable hover lift effect */
hoverLift?: boolean
/** Enable subtle parallax on hover */
parallax?: boolean
/** Parallax intensity (uses PARALLAX constants) */
parallaxIntensity?: number
/** Click handler */
onClick?: () => void
/** Additional CSS classes */
className?: string
/** Custom padding */
padding?: 'none' | 'sm' | 'md' | 'lg'
/** Border radius */
rounded?: 'none' | 'md' | 'lg' | 'xl' | '2xl' | '3xl'
/** Glow color on hover (RGB values) */
glowColor?: string
/** Disable all effects */
static?: boolean
}
const PADDING_MAP = {
none: '',
sm: 'p-3',
md: 'p-4',
lg: 'p-6',
}
const ROUNDED_MAP = {
none: 'rounded-none',
md: 'rounded-md',
lg: 'rounded-lg',
xl: 'rounded-xl',
'2xl': 'rounded-2xl',
'3xl': 'rounded-3xl',
}
const ELEVATION_SHADOWS = {
flat: { rest: 'none', hover: 'sm', active: 'xs' },
raised: { rest: 'sm', hover: 'lg', active: 'md' },
floating: { rest: 'lg', hover: 'xl', active: 'lg' },
}
export function SpatialCard({
children,
material = 'glass',
elevation = 'raised',
hoverLift = true,
parallax = false,
parallaxIntensity = PARALLAX.subtle,
onClick,
className = '',
padding = 'md',
rounded = '2xl',
glowColor,
static: isStatic = false,
}: SpatialCardProps) {
const { isDark } = useTheme()
const { settings, reportAnimationStart, reportAnimationEnd, canStartAnimation } = usePerformance()
const [isHovered, setIsHovered] = useState(false)
const [isActive, setIsActive] = useState(false)
const [parallaxOffset, setParallaxOffset] = useState({ x: 0, y: 0 })
const cardRef = useRef<HTMLDivElement>(null)
const animatingRef = useRef(false)
// Determine if effects should be enabled
const effectsEnabled = !isStatic && settings.enableShadows
const parallaxEnabled = parallax && settings.enableParallax && !isStatic
// Shadow key type (excludes glow function)
type ShadowKey = 'none' | 'xs' | 'sm' | 'md' | 'lg' | 'xl' | '2xl'
// Get current shadow based on state
const currentShadow = useMemo((): string => {
if (!effectsEnabled) return 'none'
const shadows = ELEVATION_SHADOWS[elevation]
const shadowKey = (isActive ? shadows.active : isHovered ? shadows.hover : shadows.rest) as ShadowKey
const shadowSet = isDark ? SHADOWS_DARK : SHADOWS
// Get base shadow as string (not the glow function)
const baseShadow = shadowSet[shadowKey] as string
// Add glow effect on hover if specified
if (isHovered && glowColor && settings.enableShadows) {
const glowFn = isDark ? SHADOWS_DARK.glow : SHADOWS.glow
return `${baseShadow}, ${glowFn(glowColor, 0.2)}`
}
return baseShadow
}, [effectsEnabled, elevation, isActive, isHovered, isDark, glowColor, settings.enableShadows])
// Get material styles
const materialStyles = useMemo(() => {
const mat = MATERIALS[material]
const bg = isDark ? mat.backgroundDark : mat.background
const border = isDark ? mat.borderDark : mat.border
const blur = settings.enableBlur ? mat.blur * settings.blurIntensity : 0
return {
background: bg,
backdropFilter: blur > 0 ? `blur(${blur}px)` : 'none',
WebkitBackdropFilter: blur > 0 ? `blur(${blur}px)` : 'none',
borderColor: border,
}
}, [material, isDark, settings.enableBlur, settings.blurIntensity])
// Calculate transform based on state
const transform = useMemo(() => {
if (isStatic || !settings.enableSpringAnimations) {
return 'translateY(0) scale(1)'
}
let y = 0
let scale = 1
if (isActive) {
y = 1
scale = 0.98
} else if (isHovered && hoverLift) {
y = -3
scale = 1.01
}
// Add parallax offset
const px = parallaxEnabled ? parallaxOffset.x : 0
const py = parallaxEnabled ? parallaxOffset.y : 0
return `translateY(${y}px) translateX(${px}px) translateZ(${py}px) scale(${scale})`
}, [isStatic, settings.enableSpringAnimations, isActive, isHovered, hoverLift, parallaxEnabled, parallaxOffset])
// Get transition timing
const transitionDuration = useMemo(() => {
const base = isActive ? MOTION.micro.duration : MOTION.standard.duration
return Math.round(base * settings.animationSpeed)
}, [isActive, settings.animationSpeed])
// Handlers
const handleMouseEnter = useCallback(() => {
if (isStatic) return
if (canStartAnimation() && !animatingRef.current) {
animatingRef.current = true
reportAnimationStart()
}
setIsHovered(true)
}, [isStatic, canStartAnimation, reportAnimationStart])
const handleMouseLeave = useCallback(() => {
setIsHovered(false)
setParallaxOffset({ x: 0, y: 0 })
if (animatingRef.current) {
animatingRef.current = false
reportAnimationEnd()
}
}, [reportAnimationEnd])
const handleMouseMove = useCallback(
(e: React.MouseEvent) => {
if (!parallaxEnabled || !cardRef.current) return
const rect = cardRef.current.getBoundingClientRect()
const offset = calculateParallax(
e.clientX,
e.clientY,
rect,
parallaxIntensity * settings.parallaxIntensity
)
setParallaxOffset(offset)
},
[parallaxEnabled, parallaxIntensity, settings.parallaxIntensity]
)
const handleMouseDown = useCallback(() => {
if (!isStatic) setIsActive(true)
}, [isStatic])
const handleMouseUp = useCallback(() => {
setIsActive(false)
}, [])
const handleClick = useCallback(() => {
onClick?.()
}, [onClick])
return (
<div
ref={cardRef}
className={`
border
${PADDING_MAP[padding]}
${ROUNDED_MAP[rounded]}
${onClick ? 'cursor-pointer' : ''}
${className}
`}
style={{
...materialStyles,
boxShadow: currentShadow,
transform,
transition: `
box-shadow ${transitionDuration}ms ${MOTION.standard.easing},
transform ${transitionDuration}ms ${settings.enableSpringAnimations ? MOTION.spring.easing : MOTION.standard.easing},
background ${transitionDuration}ms ${MOTION.standard.easing}
`,
willChange: effectsEnabled ? 'transform, box-shadow' : 'auto',
}}
onMouseEnter={handleMouseEnter}
onMouseLeave={handleMouseLeave}
onMouseMove={handleMouseMove}
onMouseDown={handleMouseDown}
onMouseUp={handleMouseUp}
onClick={handleClick}
>
{children}
</div>
)
}
/**
* SpatialCardHeader - Header section for SpatialCard
*/
export function SpatialCardHeader({
children,
className = '',
}: {
children: React.ReactNode
className?: string
}) {
const { isDark } = useTheme()
return (
<div
className={`
flex items-center justify-between mb-4
${isDark ? 'text-white' : 'text-slate-900'}
${className}
`}
>
{children}
</div>
)
}
/**
* SpatialCardContent - Main content area
*/
export function SpatialCardContent({
children,
className = '',
}: {
children: React.ReactNode
className?: string
}) {
return <div className={className}>{children}</div>
}
/**
* SpatialCardFooter - Footer section
*/
export function SpatialCardFooter({
children,
className = '',
}: {
children: React.ReactNode
className?: string
}) {
const { isDark } = useTheme()
return (
<div
className={`
mt-4 pt-4 border-t
${isDark ? 'border-white/10' : 'border-slate-200'}
${className}
`}
>
{children}
</div>
)
}

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/**
* Spatial UI Components
*
* A collection of components built on the Spatial UI design system.
* These components implement depth-aware interactions, adaptive quality,
* and cinematic visual effects.
*/
export { SpatialCard, SpatialCardHeader, SpatialCardContent, SpatialCardFooter } from './SpatialCard'
export type { CardMaterial, CardElevation } from './SpatialCard'
export { FloatingMessage } from './FloatingMessage'
export type { FloatingMessageData } from './FloatingMessage'