feat: BreakPilot PWA - Full codebase (clean push without large binaries)
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All services: admin-v2, studio-v2, website, ai-compliance-sdk,
consent-service, klausur-service, voice-service, and infrastructure.
Large PDFs and compiled binaries excluded via .gitignore.
This commit is contained in:
BreakPilot Dev
2026-02-11 13:25:58 +01:00
commit 19855efacc
2512 changed files with 933814 additions and 0 deletions

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// ==============================================
// AuthPlugin.jslib - WebGL JavaScript Bridge
// ==============================================
// Place in Assets/Plugins/WebGL/
mergeInto(LibraryManager.library, {
// Get token from URL parameter (?token=xxx)
GetTokenFromURL: function() {
var urlParams = new URLSearchParams(window.location.search);
var token = urlParams.get('token');
if (token) {
var bufferSize = lengthBytesUTF8(token) + 1;
var buffer = _malloc(bufferSize);
stringToUTF8(token, buffer, bufferSize);
return buffer;
}
return null;
},
// Get token from parent frame (for iframe embedding)
GetTokenFromParent: function() {
if (window.breakpilotToken) {
var token = window.breakpilotToken;
var bufferSize = lengthBytesUTF8(token) + 1;
var buffer = _malloc(bufferSize);
stringToUTF8(token, buffer, bufferSize);
return buffer;
}
return null;
},
// Request token from parent frame via postMessage
RequestTokenFromParent: function() {
// Listen for token from parent
window.addEventListener('message', function(event) {
// Verify origin in production!
if (event.data && event.data.type === 'breakpilot_token') {
window.breakpilotToken = event.data.token;
// Send to Unity
if (window.unityInstance) {
window.unityInstance.SendMessage('AuthManager', 'ReceiveTokenFromJS', event.data.token);
}
}
}, false);
// Request token from parent
if (window.parent !== window) {
window.parent.postMessage({ type: 'breakpilot_request_token' }, '*');
}
}
});

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// ==============================================
// WebSpeech.jslib - Text-to-Speech fuer WebGL
// ==============================================
// Kopiere diese Datei nach Assets/Plugins/WebGL/
// um TTS im Browser zu aktivieren.
mergeInto(LibraryManager.library, {
// Spricht den Text sofort
SpeakWebGL: function(textPtr) {
var text = UTF8ToString(textPtr);
if ('speechSynthesis' in window) {
// Vorherige Sprache stoppen
window.speechSynthesis.cancel();
var utterance = new SpeechSynthesisUtterance(text);
utterance.lang = 'de-DE';
utterance.rate = 0.9;
utterance.pitch = 1.0;
utterance.volume = 1.0;
// Deutsche Stimme suchen
var voices = window.speechSynthesis.getVoices();
var germanVoice = voices.find(function(voice) {
return voice.lang.startsWith('de');
});
if (germanVoice) {
utterance.voice = germanVoice;
}
window.speechSynthesis.speak(utterance);
} else {
console.warn('Text-to-Speech wird von diesem Browser nicht unterstuetzt.');
}
},
// Spricht den Text nach einer Verzoegerung
SpeakDelayedWebGL: function(textPtr, delaySeconds) {
var text = UTF8ToString(textPtr);
setTimeout(function() {
if ('speechSynthesis' in window) {
var utterance = new SpeechSynthesisUtterance(text);
utterance.lang = 'de-DE';
utterance.rate = 0.9;
utterance.pitch = 1.0;
utterance.volume = 1.0;
var voices = window.speechSynthesis.getVoices();
var germanVoice = voices.find(function(voice) {
return voice.lang.startsWith('de');
});
if (germanVoice) {
utterance.voice = germanVoice;
}
window.speechSynthesis.speak(utterance);
}
}, delaySeconds * 1000);
},
// Stoppt alle laufenden Sprach-Ausgaben
StopSpeakingWebGL: function() {
if ('speechSynthesis' in window) {
window.speechSynthesis.cancel();
}
},
// Prueft ob TTS verfuegbar ist
IsTTSAvailableWebGL: function() {
return 'speechSynthesis' in window;
},
// Gibt verfuegbare Stimmen zurueck (als JSON)
GetAvailableVoicesWebGL: function() {
if ('speechSynthesis' in window) {
var voices = window.speechSynthesis.getVoices();
var germanVoices = voices.filter(function(voice) {
return voice.lang.startsWith('de');
}).map(function(voice) {
return {
name: voice.name,
lang: voice.lang,
local: voice.localService
};
});
var json = JSON.stringify(germanVoices);
var bufferSize = lengthBytesUTF8(json) + 1;
var buffer = _malloc(bufferSize);
stringToUTF8(json, buffer, bufferSize);
return buffer;
}
return null;
}
});