/** * Spatial UI System * * A design system for creating cinematic, depth-aware user interfaces. * Implements "Fake-3D without 3D" - 2.5D composition using layering, * shadows, blur, and physics-based motion. */ // Core systems export * from './depth-system' export * from './PerformanceContext' export * from './FocusContext' // Re-export common types export type { QualityLevel, QualitySettings, PerformanceMetrics } from './PerformanceContext' export type { LayerName, Material } from './depth-system'