/**
 * Spatial UI System
 *
 * A design system for creating cinematic, depth-aware user interfaces.
 * Implements "Fake-3D without 3D" - 2.5D composition using layering,
 * shadows, blur, and physics-based motion.
 */

// Core systems
export * from './depth-system'
export * from './PerformanceContext'
export * from './FocusContext'

// Re-export common types
export type { QualityLevel, QualitySettings, PerformanceMetrics } from './PerformanceContext'
export type { LayerName, Material } from './depth-system'
