feat: IACE +40 DGUV-extended patterns (HP094-HP133) — 133 total

Mechanical extended (HP094-HP103): Cutting, impact, friction, high-pressure
jet, ejection of fragments, tripping, gear/chain entanglement, clothing
winding, pendulating loads, tool kickback

Electrical extended (HP104-HP109): Arc flash, capacitor residual charge,
static discharge, grounding fault, induced voltage, overcurrent fire

Hazardous substances (HP110-HP117): Dust explosion, solvent vapors,
cutting fluid irritation, welding fumes, chemical burns, suffocation
in confined spaces, biological contamination, asbestos release

Radiation (HP118-HP123): Laser eye injury, UV from welding, infrared
heat, EMF induction, ionizing radiation, glare

Fire/Explosion (HP124-HP130): Electrical overheating, gas/vapor explosion,
hydraulic oil fire, metal dust fire, pressure vessel burst, oxygen
enrichment, spontaneous combustion

Ergonomic extended (HP131-HP133): RSI, whole-body vibration, hand-arm vibration

Total pattern library: 133 patterns (44 builtin + 14 press + 7 cobot +
28 operational + 40 DGUV) + ~58 extended rule library

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Benjamin Admin
2026-05-05 18:22:57 +02:00
parent 8fb2061e9b
commit ef8e7e599f
2 changed files with 375 additions and 0 deletions
@@ -60,6 +60,7 @@ func NewPatternEngine() *PatternEngine {
patterns = append(patterns, GetPressHazardPatterns()...) // HP045-HP058 press-specific
patterns = append(patterns, GetCobotHazardPatterns()...) // HP059-HP065 cobot-specific
patterns = append(patterns, GetOperationalHazardPatterns()...) // HP066-HP093 operational states
patterns = append(patterns, GetDGUVExtendedPatterns()...) // HP094-HP133 DGUV themes
return &PatternEngine{
resolver: NewTagResolver(),
patterns: patterns,