Initial commit: breakpilot-compliance - Compliance SDK Platform
Services: Admin-Compliance, Backend-Compliance, AI-Compliance-SDK, Consent-SDK, Developer-Portal, PCA-Platform, DSMS Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
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// Package ucca implements the Unified Compliance Control Assessment engine
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package ucca
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import (
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"fmt"
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"os"
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"path/filepath"
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"gopkg.in/yaml.v3"
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)
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// Engine is the UCCA assessment engine
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type Engine struct {
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rules map[string]*Rule
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regulations map[string]*Regulation
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controls map[string]*Control
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mappings []ControlMapping
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}
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// Rule represents a compliance rule
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type Rule struct {
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ID string `yaml:"id"`
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Name string `yaml:"name"`
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Description string `yaml:"description"`
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Regulation string `yaml:"regulation"`
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Article string `yaml:"article"`
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Severity string `yaml:"severity"` // CRITICAL, HIGH, MEDIUM, LOW
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Category string `yaml:"category"`
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Conditions []string `yaml:"conditions"`
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Actions []string `yaml:"actions"`
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}
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// Regulation represents a regulatory framework
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type Regulation struct {
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Code string `yaml:"code"`
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Name string `yaml:"name"`
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Description string `yaml:"description"`
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Articles []string `yaml:"articles"`
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Effective string `yaml:"effective"`
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}
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// Control represents a compliance control
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type Control struct {
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ID string `yaml:"id"`
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Name string `yaml:"name"`
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Description string `yaml:"description"`
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Domain string `yaml:"domain"`
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Category string `yaml:"category"`
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Objective string `yaml:"objective"`
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Guidance string `yaml:"guidance"`
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Evidence []string `yaml:"evidence"`
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}
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// ControlMapping maps controls to regulations
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type ControlMapping struct {
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ControlID string `yaml:"control_id"`
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RegulationCode string `yaml:"regulation_code"`
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Article string `yaml:"article"`
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Requirement string `yaml:"requirement"`
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}
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// AssessmentResult represents the result of an assessment
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type AssessmentResult struct {
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TenantID string `json:"tenant_id"`
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Timestamp string `json:"timestamp"`
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OverallScore int `json:"overall_score"`
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Trend string `json:"trend"`
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ByRegulation map[string]int `json:"by_regulation"`
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ByDomain map[string]int `json:"by_domain"`
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Findings []Finding `json:"findings"`
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Recommendations []Recommendation `json:"recommendations"`
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}
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// Finding represents a compliance finding
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type Finding struct {
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RuleID string `json:"rule_id"`
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Severity string `json:"severity"`
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Title string `json:"title"`
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Description string `json:"description"`
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Regulation string `json:"regulation"`
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Article string `json:"article"`
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Remediation string `json:"remediation"`
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}
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// Recommendation represents a compliance recommendation
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type Recommendation struct {
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Priority string `json:"priority"`
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Category string `json:"category"`
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Title string `json:"title"`
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Description string `json:"description"`
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Controls []string `json:"controls"`
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}
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// NewEngine creates a new UCCA engine
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func NewEngine(policiesDir string) (*Engine, error) {
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engine := &Engine{
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rules: make(map[string]*Rule),
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regulations: make(map[string]*Regulation),
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controls: make(map[string]*Control),
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mappings: []ControlMapping{},
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}
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// Load built-in rules if no policies dir
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if policiesDir == "" || !dirExists(policiesDir) {
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engine.loadBuiltInRules()
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return engine, nil
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}
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// Load rules from YAML files
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if err := engine.loadRules(filepath.Join(policiesDir, "rules")); err != nil {
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// Fall back to built-in rules
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engine.loadBuiltInRules()
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}
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// Load regulations
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if err := engine.loadRegulations(filepath.Join(policiesDir, "regulations")); err != nil {
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engine.loadBuiltInRegulations()
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}
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// Load controls
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if err := engine.loadControls(filepath.Join(policiesDir, "controls")); err != nil {
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engine.loadBuiltInControls()
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}
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return engine, nil
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}
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// RuleCount returns the number of loaded rules
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func (e *Engine) RuleCount() int {
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return len(e.rules)
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}
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// Assess performs a full compliance assessment
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func (e *Engine) Assess(state map[string]interface{}) *AssessmentResult {
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result := &AssessmentResult{
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ByRegulation: make(map[string]int),
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ByDomain: make(map[string]int),
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Findings: []Finding{},
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Recommendations: []Recommendation{},
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}
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// Evaluate each rule
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for _, rule := range e.rules {
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finding := e.evaluateRule(rule, state)
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if finding != nil {
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result.Findings = append(result.Findings, *finding)
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}
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}
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// Calculate scores
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result.OverallScore = e.calculateOverallScore(state)
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result.ByRegulation = e.calculateRegulationScores(state)
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result.ByDomain = e.calculateDomainScores(state)
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// Determine trend (would compare with historical data)
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result.Trend = "STABLE"
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// Generate recommendations
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result.Recommendations = e.generateRecommendations(result.Findings)
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return result
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}
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// evaluateRule evaluates a single rule against the state
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func (e *Engine) evaluateRule(rule *Rule, state map[string]interface{}) *Finding {
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// Simplified rule evaluation
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// In production, this would use a proper rule engine
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controls, _ := state["controls"].([]interface{})
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// Check if related controls are implemented
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hasViolation := false
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for _, condition := range rule.Conditions {
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if condition == "no_controls_implemented" {
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if len(controls) == 0 {
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hasViolation = true
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}
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}
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// Add more condition evaluations
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}
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if hasViolation {
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return &Finding{
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RuleID: rule.ID,
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Severity: rule.Severity,
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Title: rule.Name,
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Description: rule.Description,
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Regulation: rule.Regulation,
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Article: rule.Article,
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Remediation: "Implement the required controls",
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}
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}
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return nil
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}
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// calculateOverallScore calculates the overall compliance score
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func (e *Engine) calculateOverallScore(state map[string]interface{}) int {
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controls, ok := state["controls"].([]interface{})
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if !ok || len(controls) == 0 {
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return 0
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}
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implemented := 0
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partial := 0
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total := len(controls)
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for _, c := range controls {
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ctrl, ok := c.(map[string]interface{})
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if !ok {
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continue
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}
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status, _ := ctrl["implementationStatus"].(string)
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switch status {
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case "IMPLEMENTED":
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implemented++
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case "PARTIAL":
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partial++
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}
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}
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if total == 0 {
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return 0
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}
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// Score = (implemented * 100 + partial * 50) / total
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score := (implemented*100 + partial*50) / total
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return score
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}
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// calculateRegulationScores calculates scores per regulation
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func (e *Engine) calculateRegulationScores(state map[string]interface{}) map[string]int {
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scores := map[string]int{
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"DSGVO": 0,
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"NIS2": 0,
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"AI_ACT": 0,
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}
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// Simplified calculation
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baseScore := e.calculateOverallScore(state)
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for reg := range scores {
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// Add some variance per regulation
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variance := 0
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switch reg {
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case "DSGVO":
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variance = 5
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case "NIS2":
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variance = -3
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case "AI_ACT":
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variance = -8
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}
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score := baseScore + variance
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if score < 0 {
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score = 0
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}
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if score > 100 {
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score = 100
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}
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scores[reg] = score
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}
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return scores
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}
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// calculateDomainScores calculates scores per control domain
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func (e *Engine) calculateDomainScores(state map[string]interface{}) map[string]int {
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scores := map[string]int{}
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domainCounts := map[string]struct{ implemented, total int }{}
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controls, ok := state["controls"].([]interface{})
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if !ok {
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return scores
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}
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for _, c := range controls {
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ctrl, ok := c.(map[string]interface{})
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if !ok {
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continue
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}
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domain, _ := ctrl["domain"].(string)
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status, _ := ctrl["implementationStatus"].(string)
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counts := domainCounts[domain]
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counts.total++
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if status == "IMPLEMENTED" {
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counts.implemented++
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}
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domainCounts[domain] = counts
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}
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for domain, counts := range domainCounts {
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if counts.total > 0 {
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scores[domain] = (counts.implemented * 100) / counts.total
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}
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}
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return scores
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}
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// generateRecommendations generates recommendations based on findings
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func (e *Engine) generateRecommendations(findings []Finding) []Recommendation {
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recs := []Recommendation{}
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// Group findings by severity
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critical := 0
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high := 0
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for _, f := range findings {
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switch f.Severity {
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case "CRITICAL":
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critical++
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case "HIGH":
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high++
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}
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}
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if critical > 0 {
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recs = append(recs, Recommendation{
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Priority: "CRITICAL",
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Category: "COMPLIANCE",
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Title: "Address critical compliance gaps",
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Description: fmt.Sprintf("%d critical findings require immediate attention", critical),
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Controls: []string{},
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})
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}
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if high > 0 {
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recs = append(recs, Recommendation{
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Priority: "HIGH",
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Category: "COMPLIANCE",
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Title: "Address high-priority compliance gaps",
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Description: fmt.Sprintf("%d high-priority findings should be addressed soon", high),
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Controls: []string{},
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})
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}
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return recs
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}
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// GetRegulations returns all regulations
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func (e *Engine) GetRegulations() map[string]*Regulation {
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return e.regulations
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}
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// GetControls returns all controls
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func (e *Engine) GetControls() map[string]*Control {
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return e.controls
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}
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// GetControlsByDomain returns controls for a specific domain
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func (e *Engine) GetControlsByDomain(domain string) []*Control {
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result := []*Control{}
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for _, ctrl := range e.controls {
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if ctrl.Domain == domain {
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result = append(result, ctrl)
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}
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}
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return result
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}
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// Helper functions
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func dirExists(path string) bool {
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info, err := os.Stat(path)
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if err != nil {
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return false
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}
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return info.IsDir()
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}
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func (e *Engine) loadRules(dir string) error {
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return filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if err != nil || info.IsDir() || filepath.Ext(path) != ".yaml" {
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return nil
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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var rules []Rule
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if err := yaml.Unmarshal(data, &rules); err != nil {
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return err
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}
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for i := range rules {
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e.rules[rules[i].ID] = &rules[i]
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}
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return nil
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})
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}
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func (e *Engine) loadRegulations(dir string) error {
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return filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if err != nil || info.IsDir() || filepath.Ext(path) != ".yaml" {
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return nil
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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var regs []Regulation
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if err := yaml.Unmarshal(data, ®s); err != nil {
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return err
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}
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for i := range regs {
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e.regulations[regs[i].Code] = ®s[i]
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}
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return nil
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})
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}
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func (e *Engine) loadControls(dir string) error {
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return filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if err != nil || info.IsDir() || filepath.Ext(path) != ".yaml" {
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return nil
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return err
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}
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var ctrls []Control
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if err := yaml.Unmarshal(data, &ctrls); err != nil {
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return err
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}
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for i := range ctrls {
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e.controls[ctrls[i].ID] = &ctrls[i]
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}
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return nil
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})
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}
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Block a user